Fesandolup logo Fesandolup iOS & Android App Creation
iOS App Development from Scratch
Mobile Development
suited for: Founders and product teams read in: 4 min

iOS App Development from Scratch

duration: 11 weeks
published: 2025 07 14
views: 66
likes: 211

Most apps fail not because of bad ideas, but because the foundation is shaky — poor architecture decisions made in week one that cost months to fix later.

Our iOS development service covers the full build cycle. We start with a technical scoping session to nail down the data model, user flows, and third-party integrations before writing a single line of code. Then we move into iterative development sprints, sharing working builds via TestFlight every two weeks so you can give feedback on a real device, not a static mockup.

We write in Swift using UIKit or SwiftUI depending on your minimum iOS version requirement. Every project includes unit tests for core business logic, crash reporting setup via a lightweight SDK, and App Store Connect configuration. We also handle the review submission and respond to Apple rejection notices, which saves most clients a significant amount of back-and-forth time.

This service suits founders building a first version of a consumer or B2B app, as well as product teams who need an external iOS specialist for a defined project scope. We do not take on vague briefs — a kickoff call and a written spec are required before work begins.


How it unfolds

phase 01
Discovery & requirements

Defining goals, audience, platform scope, and technical boundaries before a single line of code is written.

phase 02
Architecture & design

UI wireframes, navigation flow, data model — decisions that shape everything downstream.

phase 03
Development sprints

Iterative build cycles with checkpoint reviews, keeping scope aligned with timeline and budget.

phase 04
Testing & store submission

Device-specific QA, performance checks, and guided submission to App Store and Google Play.


How the project runs

Phase 1 — Scoping and architecture

Week 1
Kickoff call, user flow mapping, data model design, tech stack decision, written spec sign-off

Phase 2 — Core development

Weeks 2–8
Sprint-based builds delivered via TestFlight, API integration, authentication, core screens

Phase 3 — QA and hardening

Weeks 9–10
Device testing across iPhone models, edge case review, performance profiling, crash reporting setup

Phase 4 — Launch

Week 11
App Store listing setup, screenshot production guidance, submission, review monitoring

Phase 5 — Post-launch support

30 days after launch
Bug fixes covered, minor OS update patches included, handoff documentation delivered
8900 CAD
Fixed project price, milestone-based payments
project duration: 11 weeks
Price covers apps up to 12 core screens. Larger scope is quoted separately after spec review.
spots remaining3
get started report an error